Diablo 4 Guide: All Occultist Abilities

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The new Occultist NPC in Diablo 4 grants players access to the Codex of Power and the associated aspect imprinting system, as well as the enchantment of items, and the crafting of Nightmare Sigils.

How To Unlock The Occultist

The simplest way to gain access to the Occultist is to clear a Dungeon for the very first time. Doing so grants you a Legendary Aspect for the Codex of Power, which can then be viewed and used at the Occultist. The alternative method is to wait till your character levels up to 25, at which point a quest to do so will automatically be granted.

How To Extract A Legendary Aspect

Although the Codex of Power contains many Legendary Aspects, it does not contain every single possible Aspect available in the game. Moreover, imprints from the Codex will always roll the lowest possible stats when applied to equipment. This is where Legendary Aspect extraction comes into play. Legendary Aspects can be stripped from Legendary gear using the services of the Occultist. This requires gold to accomplish and leads to the irrevocable loss of the item in question. The extracted Aspect will mirror the item’s affixes exactly. Once imprinted, extracted Aspects, cannot be extracted a second time.

How To Imprint A Legendary Aspect

Items of Rare or Legendary rarity can have a Legendary Aspect imprinted upon them. Rare items will be upgraded to Legendary rarity, while Legendary items will simply have their affix swapped out for that of the Aspect. There are two potential sources for imprinting an Aspect onto an item: the Codex of Power, and your own inventory’s Aspect collection where Legendary Aspects that you have extracted will be stored. The Codex of Power will start off bare, and will need to be populated by clearing various Dungeons for their particular Legendary Aspect drop, often class-based.

The downside to Codex-sourced Aspects is that they will always roll their stats as low as possible. The upside is that they have unlimited use, unlike extracted Aspects which are single-use imprints only and cannot be extracted a second time. Gold and resource costs vary greatly and are based primarily on the item power of the equipment in question. Beginning at 400 Item Power, much rarer crafting materials will be required to perform imprints.

Weapons

Gold

Veiled Crystals

Baleful Fragments (specifically for 400+ Item Power)

Armor

Gold

Veiled Crystals

Coiling Wards (specifically for 400+ Item Power)

Jewelry

Gold

Veiled Crystals

Abstruse Sigils (specifically for 400+ Item Power)

Additionally only certain Aspects can be imprinted upon certain types of equipment. This is easily determined by the type of affix being imprinted by the Aspect.

Offensive Affix

Amulets

Gloves

Rings

Weapons

Defensive Affix

Amulets

Chest Armor

Helms

Pants

Shields

Resource Affix

Rings

Utility Affix

Amulets

Chest Armor

Helms

Pants

Shields

Mobility Affix

Amulets

Boots

How To Craft And Scrap Nightmare Sigils

As part of the endgame, Dungeons can be made much more challenging by transforming them into Nightmare Dungeons through the use of Nightmare Sigils. Sigil Powder is the specific crafting material required for this process. Initial Nightmare Sigils are acquired by completing Whispers of the Dead, which itself only unlocks on World Tier 3: Nightmare. After clearing your first Nightmare Dungeon, the Occultist will unlock both Craft and Salvage Nightmare Sigil tabs in their menu. Crafting is done over several tiers in a randomized range.

Sacred Sigils

  • Tiers 1 through 5

Requires 3 Sigil Powder

4,000 Gold

  • Tiers 6 through10

Requires 6 Sigil Powder

6,000 Gold

  • Tiers 11 through 15

Requires 11 Sigil Powder

8,000 Gold

  • Tiers 16 through 20

Requires 20 Sigil Powder

10,000 Gold

Ancestral Sigils

  • Tiers 21 through 25

Requires 50 Sigil Powder

13,000 Gold

  • Tiers 26 through 30

Requires 80 Sigil Powder

16,000 Gold

  • Tiers 31 through 35

Requires 125 Sigil Powder

19,000 Gold

  • Tiers 36 through 40

Requires 190 Sigil Powder

22,000 Gold

  • Tiers 41 through 50

Requires 275 Sigil Powder

26,000 Gold

  • Tiers 51 through 60

Requires 350 Sigil Powder

30,000 Gold

  • Tiers 61 through 70

Requires 375 Sigil Powder

35,000 Gold

  • Tiers 71 through 80

Requires 400 Sigil Powder

40,000 Gold

  • Tiers 81 through 90

Requires 425 Sigil Powder

45,000 Gold

  • Tiers 91 through 100

Requires 450 Sigil Powder

50,000 Gold

If dissatisfied with the Nightmare Sigil produced, the Occultist can also salvage a Nightmare Sigil for a return in Sigil Powder. Once salvaged, the Nightmare Sigil and its particular affixes are irrevocably lost. However, this is the only way to acquire the Sigil Powder required to craft further Nightmare Sigils.

How To Enchant Equipment

Restricted to Rare and Legendary quality items, Enchantment allows you to change any single affix, as indicated by bullet points, of a particular item by essentially re-rolling them, if they are lacking in some manner. This is a randomized process and does have some caveats. To begin with, the crafting material requirements are different for Rare and Legendary gear.

Rare

Requires 1x Veiled Crystal

Gold

Legendary

Requires 1x Veiled Crystal

Requires 1x Fiend Rose

Gold

Next, once the enchantment is initiated, you will be presented with three options, two of which are a randomized choice of new affixes to be applied to the item, replacing the affix you wish to be rid of. If neither one appeals to you, you can select the third option and not change anything. However, the cost in materials and gold will be claimed no matter what. You may then attempt a different roll for another deduction of resources. If you do go ahead with the enchantment, you can enchant the item again at a later time, but only the affix that you swapped earlier. Any other affixes will not be modifiable in future enchantments.

That is every service the Occultist offers players in Diablo 4.



Diablo 4 Guide: All Occultist Abilities
Source: News Beginning

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